Forest · LEVEL 6 · Verified walkthrough
Fireboy travels left along the upper route; Watergirl travels right along the lower route. Turn at the outer wall and follow each return path to its door.
Bring Fireboy to the orange exit in the middle right and Watergirl to the blue exit in the lower left. Both heroes must be at their own doors together. The 16 unmarked diamonds are optional; collect every diamond for a perfect clear.

| Campaign | The Forest Temple · 6 of 32 |
|---|---|
| Collectibles | 8 fire diamonds, 8 water diamonds. 0 marked diamonds required; 16 optional. |
| Hazards | 4 lava pools, 4 water pools. Only your own element is safe; purple goo is dangerous to both. |
| Mechanisms | No interactive mechanisms |
| Win condition | Bring Fireboy to the orange exit in the middle right and Watergirl to the blue exit in the lower left. Both heroes must be at their own doors together. The 16 unmarked diamonds are optional; collect every diamond for a perfect clear. |
| Exits | Fireboy: middle right. Watergirl: lower left. |
Fireboy starts at the top right and runs LEFT. Watergirl starts on the lower left and runs RIGHT. These are separate mirrored routes: there is no lever or pressure plate to wait for, and either hero can finish first.
Each hero meets three pools of the dangerous opposite element. Make three separate running jumps, landing on a dry ridge between pools before jumping again. Fireboy jumps over blue water; Watergirl jumps over orange lava. The diamonds above the pools mark the jumps.
After the third pool, climb the large crest. Jump at its top for the high diamond, then follow the downward slope for the next one. Continue to the outer edge: Fireboy reaches the far left, Watergirl the far right. Drop around the end of the shelf.
Now Fireboy travels RIGHT and Watergirl travels LEFT. Collect the first diamond, then jump across the single smaller pool from its dry bank. Continue over the hills, collecting the remaining diamond between them. Let each landing settle before the next jump.
Climb the final crest and move around its outside edge. Fireboy drops at the far right into the upper door passage; Watergirl drops at the far left onto the bottom floor. Each route has eight diamonds if you are aiming for a perfect clear.
Fireboy moves left and jumps onto the small threshold of the red-door alcove. Watergirl follows the bottom floor right into the blue door. The first hero can wait safely at their door until the teammate arrives.
This route was verified in the game simulation using player controls, required diamonds, and both matching exits. It describes this version’s independently reconstructed room, not an official walkthrough.
The diamonds in this room are optional. If you only want to finish, bring both heroes fully inside their own matching doors.
Pause and choose Restart level to reset both heroes, diamonds, weights, and switches. Previously completed levels stay saved. Follow the step order before moving a box or releasing a weight.
For touch controls, jumping, audio, or online connection problems, see player troubleshooting.
Fireboy travels left along the upper route; Watergirl travels right along the lower route. Turn at the outer wall and follow each return path to its door. Bring Fireboy to the orange exit in the middle right and Watergirl to the blue exit in the lower left. Both heroes must be at their own doors together. The 16 unmarked diamonds are optional; collect every diamond for a perfect clear.
16 diamonds: 8 for Fireboy and 8 for Watergirl. None are required to finish. 16 unmarked diamonds are optional collectibles for a perfect clear.
4 orange lava pools (middle left, middle center, and lower center) and 4 blue water pools (upper center, upper right, and middle center). Fireboy can enter orange lava; Watergirl must avoid it. Watergirl can enter blue water; Fireboy must avoid it. If either hero falls into a dangerous pool, both players restart the level.
There are no levers or pressure plates in this room. Each hero can follow their own route, but both matching exits are still needed to finish.